My first encounter with Auto Layout in a real-world project didn’t go as smoothly as I would have liked.
Why not? Because it was a special case. (An…Edge Case, as it were.)
I was trying to customize the title view in a navigationItem
. I changed the view’s width after I’d set it to be the title view, making it shorter. But I couldn’t get the change to “stick.” It remained the old width no matter how many times I modified it. (On iOS 7, at least. On iOS 6, worked fine.)
Since the storyboard I was working on had Auto Layout turned on, I thought maybe this was because I hadn’t set the constraints correctly. So I tried adding a constraint in code.
Bad idea.
First of all, that constraint conflicted with the constraint generated from the view’s autoresizing mask. In order to solve that, I turned off my custom view’s translatesAutoresizingMaskIntoConstraints
property.
That led to a crash due to an NSInternalInconsistencyException. Reason?
Auto Layout still required after executing -layoutSubviews. UINavigationBar’s implementation of -layoutSubviews needs to call super.
Huh? Why was I being asked to fix UINavigationBar’s implementation of layoutSubviews
? I went up and down the view hierarchy, used every Auto Layout debug trick I could find, added every constraint I could think of. I still couldn’t avoid this error.
The end.
Not really, but almost. I had to conclude the following: even if the rest of your storyboard uses Auto Layout, do not use Auto Layout in your own custom title view. Just don’t. Use springs and struts and be happy about it!
Also, if you want a different title view size after you’ve add it to your navigation item, well, remove it from the navigation item, change the size, then add it again. Then, and only then, does it work.
See what I mean about it being a special case?
But because I was new to the Ways of Auto Layout, I spent hours checking and double-checking that I wasn’t missing anything, that there wasn’t some special rule I was overlooking.
Nope.