Swift on the Server, Part 1

I’m not convinced Swift is going to be a long-term hit in server software.

The big push I’ve heard about is from IBM. In this recent talk, Chris Bailey gives some reasons to use Swift on the server:

  • It’s faster and uses less memory than some other technologies.
  • It has the potential to reduce communication errors when used for both the client and the server. Chris mentions the Mars Climate Orbiter as an example of such an error.

I personally don’t find these arguments compelling.

First of all, plenty of extremely popular technologies are not the most performant technologies. You choose them because they’re easier to develop in, easier to maintain, easier to keep up and running. If we wanted the very fastest, we’d still be writing server software in C.

Second, most current server software is written in a different language, and with different libraries, than the client software it talks to. People know how to solve this problem. Hint: switching to a new language isn’t necessary.

Third, native iPhone and Mac apps are an important but not overwhelming subset of the clients a server has to talk to. The Swift advantage vanishes if we’re talking about Android or Windows or web clients.

So is Swift going to be easier to develop in, easier to maintain, and easier to keep up and running than its competitors on the server?

Making it those things for server software is certainly not Apple’s priority. Their goal is to make it work for them, which means low-level OS software, frameworks, and native application development.

IBM can try to do this work. Chris’s talk is all about the extra steps they’ve taken, the extra projects they’ve written, to do just that.

But at some point, as part of their effort, IBM is going to want something from Apple, something from the Swift development effort, which clashes with what Apple thinks is important.

Who’s going to win that clash?

Hip to Be Squarespace

If you listen to any podcasts by members of the Apple community, you’ll eventually listen to a Squarespace ad.

When I was restarting this blog, I spent about a month on and off experimenting with using Squarespace. Give myself a clean break, you know?

Now, because starting a new blog would require moving over my old Powers of Observation content and my old Helpful Tiger content, I needed a system that would provide robust importing capabilities.

Squarespace is not that system.

Here are some of the problems I found when trying to use Squarespace to do those imports:

  • Multiple content problems with WordPress file imports, including not recognizing the returns after the first paragraph, not recognizing tags if there was a / in their enclosed contents, not converting links properly, and more.
  • Several times, when I tried a new import file, the import would just stop dead, with a status of “Waiting”, for two days or more at a time, when otherwise it took less than ten minutes. Their support line was unable to give me a reason or to fix it for me. Eventually, after multiple days of delay, the stalled import would finish without problems.
  • Their blog post editing tools would discard formatting from the imported posts, requiring me to add it in again if I did any manual touchups.
  • No ability to add tags to multiple posts at once.
  • Looking at my own posts in Safari would peg my Mac’s CPU at 100% or more.
  • Inability to link to the comments section of a post.

Finally, I just said, “Enough!” and decided to re-invest in WordPress.

And you know what?

The imports went just fine. Editing is much smoother. And there are far more and better tools.

Plus, it’s cheaper.

My experience might not have been typical, I’m happy to admit. If you’re not doing any importing, it might be fine. But from my perspective, I don’t know why anyone with any technical bent at all would choose Squarespace over WordPress.

Maybe that’s why they need so many ads?

History Repeating Itself

At my last job, I wanted to take some private company CocoaPods and merge them into the main company codebase. That way, I could make changes to interrelated classes with a single commit.

But the pods and the main codebase were all in different GitHub repositories.

The naive way to do this would just be to take all the pod doors files and copy them over to the main repository, and check them in as a new commit. But that would lose all the history of those files, which I didn’t want.

Instead, I decided to copy the GitHub history of the pod repositories over. Yup, you can combine completely unrelated GitHub repositories and retain all their histories, together, without mucking about in git internals. Thanks to Jens Ayton for telling me about the necessary steps.

I’ve created an extremely simple set of three GitHub repositories to show how it works.

WhiteProject and BlueProject are the stand-ins for the CocoaPods projects. They have but a single file in them, White.swift and Blue.swift, respectively.

RainbowProject is the stand-in for the main codebase. It’s a regular sample Xcode project, in this case a macOS command-line app.

You can see that color projects each have a commit history, for the creation of their Swift files and for the addition of some comments.

First thing I did was clone all three repositories locally, in the same parent directory.

Then, I created a branch in RainbowProject called add-white-project, so I could make a pull request of it later.

After that, I added a remote reference to the WhiteProject repository to RainbowProject, like this:

git remote add WhiteProject ../WhiteProject/

I make the connection via the two local copies of the repositories. I don’t know if there’s a way to accomplish this without using local copies.

Here’s what it looks like to have that remote reference, in SourceTree:

Table with header Remotes and two rows, first row WhiteProject and second row origin

Next, I went ahead and merged the remote repository into the local repository with this command:

git merge --allow-unrelated-histories -m 'Merge history from WhiteProject' WhiteProject/master

Note the following:

  • The --allow-unrelated-histories argument is needed by git 2.9 and higher according to this Stack Overflow answer and my own experience. I’ve got git 2.10 installed on my machine. Is that from an Xcode install or my own separate install? What version of git does come with Xcode? I can’t answer these questions, so your mileage may vary.
  • You need to specify both the remote repository and the branch in the remote repository, or it won’t work.

Here’s what it looks like in SourceTree after that merge:

Tree with root add-white-project and two branches, first branch from the RainbowProject repository with one commit, and second branch from the WhiteProject repository with two commits

Note the separate WhiteProject repository history is all there (all two commits, in our extremely simple example), and it’s hanging off of that merge commit we just made, all without obliterating the previous RainbowProject history, either. That’s what we want.

From here, I made a pull request, as you would do for a Real Project at Work. Here’s what that looks like on the GitHub website:

Screenshot of GitHub pull request user interface including PR text and list of commits.

I merged that, and then removed the remote reference, which was no longer needed:

git remote remove WhiteProject

At that point, I was done with the WhiteProject merge, and ready to perform the same steps for the BlueProject.

Now, the steps I followed for the merge at work were much more complicated than this simple example. In particular, I had to take what used to be separate static libraries whose files were managed by CocoaPods, and add them to my main Xcode project directly.

From that more complex scenario, I have a bunch of tips:

  • Make sure the files you’re merging in are all in different locations than the existing files, otherwise there’ll be conflicts.
  • Image and other resource files that couldn’t be in asset catalogs as long as they were in a pod can now be put into the asset catalog of the main app (and should be).
  • Your pod source code file might use [NSBundle bundleForClass:[MyPodClass class]] to get the bundle to load a resource from. You should change that to the main bundle, [NSBundle mainBundle], where you can’t just replace it with nil, like in [UIStoryboard storyboardWithName:bundle:].
  • Check whether you’re loading the pod bundle explicitly for anything and change your code to use other mechanisms.

That’s it! Let me know if you have any questions.

Attack the Block

How many readers of this blog know that Objective-C blocks are initially created on the stack, unlike every other type of Objective-C object? I believe this is for performance reasons.

It used to be a bigger deal, before ARC. Why? Because those stack-based blocks would be deallocated once their scope ended. If you tried to reference a stack-based block outside its enclosing scope, your app would crash and burn.

To get around this, you had to send a copy message to the block, which would perform a special sort of copy to copy it to the heap instead, like every other Objective-C object. Then it could be passed around, because it wasn’t tied to the stack’s scope anymore. Of course, then you’d also be on the hook for sending it a release message, or you’d have a memory leak.

That’s why, if you have a block property, you’re supposed to use the copy attribute, not the retain (now strong) attribute:

typedef void (^MyBlock)();

@interface MyClass : NSObject

@property (nonatomic, copy) MyBlock myBlock;

@end

All that’s water under the bridge with ARC, however.

ARC adds those copy calls for you, in the same way that it adds retain and release calls for regular Objective-C objects. You’ll never have to worry about using a stack-based block outside of its scope accidentally, because ARC will never let you do that.

The result? Now, when I mention the dangers of stack-based blocks to my younger coworkers, they have no idea what I’m talking about.